Digital Foundry: Zelda Breath Of The Wild Uses Dynamic Resolution Scaling

Digital Foundry has been investigating resolution issues in The Legend of Zelda: Breath of the Wild and have deduced that the game uses dynamic resolution scaling to maintain its target 30fps frame-rate. The team have also investigated claims that Wi-Fi might be impacting Switch performance, however they’ve switched the Switch to flight mode and they have found that this has no impact on their results. You can read the full article, here.



Filed under: Nintendo, Switch Tagged: nintendo switch, Zelda: Breath of the Wild


Author: codymkw

Hey my name is Cody I'm 27 and a huge fan of Nintendo I love all their games my favorite is the Animal Crossing series when I'm not playing games I love to watch anime also I'm the Leader/Creator of the Miraculous Ladybugs clan ♥ Facebook: Twitter: Twitch: 3ds Friend Code: 0645-5821-2438 Wii U ID: CodyMKW Switch Friend Code: SW-2549-4631-6600 AC Pocket Camp ID: 2671-2628-198 Fire Emblem Heroes ID: 4718228114 MKWii Friend Code: 0690-6537-7241 MK7 Community Code: 26-8478-6259-7164 MK8 Tournament Code: 2360-4199-2438 MK8D Tournament Code: 3500-7504-3371

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