Breath Of The Wild Developers Were Inspired By The Creativeness Of E3 Attendees

Breath of the Wild gives players an immense amount of freedom, allowing players to simply play with objects in its robust physics engine. In an interview with GameSpot, the game’s developers talked about how they knew they were doing right when they watched people playing the game at E3. When director Hidemaro Fujibayashi saw a E3 attendee building a catapult for the first time, he was delighted to see players discovering things he hadn’t imagined possible. Check out the full interview here.

“We also saw, and I think this was just an E3 attendee, that used objects to fashion their own catapult and then fling themselves across the landscape. That also looked pretty fun. And that made me feel, ‘Yeah, this freedom we wanted to give players is really coming through here.’”


Filed under: Nintendo, Switch Tagged: e3, nintendo switch, The Legend of Zelda: Breath of the Wild


Author: codymkw

Hey my name is Cody I'm 27 and a huge fan of Nintendo I love all their games my favorite is the Animal Crossing series when I'm not playing games I love to watch anime also I'm the Leader/Creator of the Miraculous Ladybugs clan ♥ Facebook: Twitter: Twitch: 3ds Friend Code: 0645-5821-2438 Wii U ID: CodyMKW Switch Friend Code: SW-2549-4631-6600 AC Pocket Camp ID: 2671-2628-198 Fire Emblem Heroes ID: 4718228114 MKWii Friend Code: 0690-6537-7241 MK7 Community Code: 26-8478-6259-7164 MK8 Tournament Code: 2360-4199-2438 MK8D Tournament Code: 3500-7504-3371

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